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Unanswered Questions

2,044 questions with no upvoted or accepted answers
3 votes
0 answers
344 views

Locking Face Area in Edit Mode

I've get a mesh with a uv image texture on it. I'd like to animate peeling the surface off. I'm trying to do with by duplicating a square region of mesh, and animate it peeling back using shape keys. ...
3 votes
0 answers
2k views

How to apply and export baked cycles textures.

so I have successfully baked a texture onto my object in cycles. Is this new image texture already applied as a texture? When exporting, for example, with collada, it's recommended to export from the ...
3 votes
0 answers
619 views

Importing UV coordinates

I'm currently writing an import script/addon. The file format is one vertex per line: x, y, z, u, v With 3 lines for each triangle (no quads). So far I've got ...
3 votes
1 answer
580 views

How to create a seamles UV map for an hexagonal grid texture?

I have very little experience unwrapping UVs. I'm not able to wrap my head around how to seamlessly create the texture for a beveled rectangle. Here was my attempt when UV unwrapping it. I ended up ...
3 votes
1 answer
650 views

Unwrap mesh with spherical projection in python

I would like to have the same result with python as in the UI when I do unwrap > sphere projection on a mesh. I know it's possible to use the operator ...
2 votes
1 answer
42 views

Smart UV Project with no UV element rotation?

I have a Minecraft style model that has a consistent scale of pixels in the texture that I want to be aligned with the model. "Smart UV Project" usually works well but for this model it is ...
2 votes
1 answer
70 views

uv unwrapping a tire for a game

is it possible to use cylinder project and instead of one continuous uv split it into even sections? I could brute force it and do it manually with seams, but im pretty sure i got it to work ...
2 votes
1 answer
28 views

Cube texturing as a sphere in UV editor

I'm new to blender. I'm trying to texture a cube and when try to scale a single face, it scales all of them as if it was a sphere. I also selected all the faces and pressed U then selected cube ...
2 votes
0 answers
245 views

Texture Paint Not Updating Automatically

I am texture painting over a 3d Model. When I fist began this process, I could paint in the material view, then click over to render view to see how everything was looking with cycles. Now ever since ...
2 votes
0 answers
34 views

Unwrapping and Texturing a Sphere

I've been trying to unwrap this christmas ball, and add glitter normal map to it, but the seems are too visible. Is there any way to apply a normal map that ignore the seams, or a better way to unwrap ...
2 votes
0 answers
26 views

Mirroring the left side of a model's uvs so it's symmetrical to the right side

I wish to make the left part of the UV match the right side of its' vertices placements and such (but mirrored) so they're symmetrical, I've tried many methods and different add ons, but I could never ...
2 votes
0 answers
109 views

UV Unwrap with correct rotation

I'm wondering if there is a way to make unwrapping process faster and more pleasant. So I have wood texture and simple model of the window, which has mostly vertical faces. I want the lines of the ...
2 votes
1 answer
100 views

How to mark seams on a low poly UV sphere with the poles extruded. Dont know how to make UV look nice

I am making a low poly ship wheel that has bulbous parts in the handle. I was making the UV and I noticed that the UV sphere part was not working well. I marked seams at the top and bottom of the ...
2 votes
1 answer
312 views

How to move obj's uv map to another obj?(same shape but different vertices)

I have two obj with Almost the same shape but different vertices/faces. I wonder how can I move uv coords/map from one obj to another?
2 votes
1 answer
353 views

How to retro style texturing?? (like megaman legends)

I found a texturing style I really like and would like some insight in order to work on it: Is there a typical way to approach this texturing? Do I export the UV layout to photoshop and apply the ...

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