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Bidirectional Texture Function Modeling: A State of the Art Survey

Published: 01 November 2009 Publication History
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  • Abstract

    An ever-growing number of real-world computer vision applications require classification, segmentation, retrieval, or realistic rendering of genuine materials. However, the appearance of real materials dramatically changes with illumination and viewing variations. Thus, the only reliable representation of material visual properties requires capturing of its reflectance in as wide range of light and camera position combinations as possible. This is a principle of the recent most advanced texture representation, the Bidirectional Texture Function (BTF). Multispectral BTF is a seven-dimensional function that depends on view and illumination directions as well as on planar texture coordinates. BTF is typically obtained by measurement of thousands of images covering many combinations of illumination and viewing angles. However, the large size of such measurements has prohibited their practical exploitation in any sensible application until recently. During the last few years, the first BTF measurement, compression, modeling, and rendering methods have emerged. In this paper, we categorize, critically survey, and psychophysically compare such approaches, which were published in this newly arising and important computer vision and graphics area.

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    • (2024)On Exploring Multiplicity of Primitives and Attributes for Texture Recognition in the WildIEEE Transactions on Pattern Analysis and Machine Intelligence10.1109/TPAMI.2023.332523046:1(403-420)Online publication date: 1-Jan-2024
    • (2022)Rendering Neural Materials on Curved SurfacesACM SIGGRAPH 2022 Conference Proceedings10.1145/3528233.3530721(1-9)Online publication date: 27-Jul-2022
    • (2022)Flavorium: An Exploration of Flavobacteria’s Living Aesthetics for Living Color InterfacesProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3517713(1-19)Online publication date: 29-Apr-2022
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      Published In

      cover image IEEE Transactions on Pattern Analysis and Machine Intelligence
      IEEE Transactions on Pattern Analysis and Machine Intelligence  Volume 31, Issue 11
      November 2009
      192 pages

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      IEEE Computer Society

      United States

      Publication History

      Published: 01 November 2009

      Author Tags

      1. 3D texture
      2. BRDF
      3. BTF
      4. I.3.7.b Color
      5. I.4 Image Processing and Computer Vision
      6. I.6 Simulation
      7. Modeling
      8. Psychophysical testing
      9. and Visualization
      10. and texture
      11. data compression
      12. light transport.
      13. psychophysical study
      14. shading
      15. shadowing
      16. surface texture
      17. texture analysis
      18. texture measurement
      19. texture modeling
      20. texture synthesis

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      Cited By

      View all
      • (2024)On Exploring Multiplicity of Primitives and Attributes for Texture Recognition in the WildIEEE Transactions on Pattern Analysis and Machine Intelligence10.1109/TPAMI.2023.332523046:1(403-420)Online publication date: 1-Jan-2024
      • (2022)Rendering Neural Materials on Curved SurfacesACM SIGGRAPH 2022 Conference Proceedings10.1145/3528233.3530721(1-9)Online publication date: 27-Jul-2022
      • (2022)Flavorium: An Exploration of Flavobacteria’s Living Aesthetics for Living Color InterfacesProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3517713(1-19)Online publication date: 29-Apr-2022
      • (2021)NeuMIPACM Transactions on Graphics10.1145/3450626.345979540:4(1-13)Online publication date: 19-Jul-2021
      • (2018)On the advancement of BTF measurement on siteProceedings of the Eurographics 2018 Workshop on Material Appearance Modeling10.2312/mam.20181191(5-9)Online publication date: 1-Jul-2018
      • (2018)Implicit representation of inscribed volumesProceedings of the Joint Symposium on Computational Aesthetics and Sketch-Based Interfaces and Modeling and Non-Photorealistic Animation and Rendering10.1145/3229147.3229164(1-7)Online publication date: 17-Aug-2018
      • (2018)A compact representation of relightable images for the webProceedings of the 23rd International ACM Conference on 3D Web Technology10.1145/3208806.3208820(1-10)Online publication date: 20-Jun-2018
      • (2018)Simulating painted appearance of BTF materialsMultimedia Tools and Applications10.1007/s11042-017-4626-977:6(7153-7169)Online publication date: 1-Mar-2018
      • (2018)Proceedings of the Joint Symposium on Computational Aesthetics and Sketch-Based Interfaces and Modeling and Non-Photorealistic Animation and RenderingundefinedOnline publication date: 17-Aug-2018
      • (2017)Appearance bendingProceedings of the conference on Vision, Modeling and Visualization10.2312/vmv.20171254(9-16)Online publication date: 25-Sep-2017
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