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- research-articleJuly 2024
DiffCAD: Weakly-Supervised Probabilistic CAD Model Retrieval and Alignment from an RGB Image
ACM Transactions on Graphics (TOG), Volume 43, Issue 4Article No.: 106, Pages 1–15https://doi.org/10.1145/3658236Perceiving 3D structures from RGB images based on CAD model primitives can enable an effective, efficient 3D object-based representation of scenes. However, current approaches rely on supervision from expensive yet imperfect annotations of CAD models ...
- research-articleJanuary 2024
Haisor: Human-aware Indoor Scene Optimization via Deep Reinforcement Learning
ACM Transactions on Graphics (TOG), Volume 43, Issue 2Article No.: 15, Pages 1–17https://doi.org/10.1145/36329473D scene synthesis facilitates and benefits many real-world applications. Most scene generators focus on making indoor scenes plausible via learning from training data and leveraging extra constraints such as adjacency and symmetry. Although the generated ...
- research-articleDecember 2023
Neural Packing: from Visual Sensing to Reinforcement Learning
ACM Transactions on Graphics (TOG), Volume 42, Issue 6Article No.: 267, Pages 1–11https://doi.org/10.1145/3618354We present a novel learning framework to solve the transport-and-packing (TAP) problem in 3D. It constitutes a full solution pipeline from partial observations of input objects via RGBD sensing and recognition to final box placement, via robotic motion ...
- research-articleJuly 2023
Word-As-Image for Semantic Typography
ACM Transactions on Graphics (TOG), Volume 42, Issue 4Article No.: 151, Pages 1–11https://doi.org/10.1145/3592123A word-as-image is a semantic typography technique where a word illustration presents a visualization of the meaning of the word, while also preserving its readability. We present a method to create word-as-image illustrations automatically. This task is ...
- research-articleJuly 2023
ArrangementNet: Learning Scene Arrangements for Vectorized Indoor Scene Modeling
ACM Transactions on Graphics (TOG), Volume 42, Issue 4Article No.: 51, Pages 1–15https://doi.org/10.1145/3592122We present a novel vectorized indoor modeling approach that converts point clouds into building information models (BIM) with concise and semantically segmented polygonal meshes. Existing methods detect planar shapes and connect them to complete the ...
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- research-articleNovember 2022
NeuralMarker: A Framework for Learning General Marker Correspondence
- Zhaoyang Huang,
- Xiaokun Pan,
- Weihong Pan,
- Weikang Bian,
- Yan Xu,
- Ka Chun Cheung,
- Guofeng Zhang,
- Hongsheng Li
ACM Transactions on Graphics (TOG), Volume 41, Issue 6Article No.: 271, Pages 1–10https://doi.org/10.1145/3550454.3555468We tackle the problem of estimating correspondences from a general marker, such as a movie poster, to an image that captures such a marker. Conventionally, this problem is addressed by fitting a homography model based on sparse feature matching. However, ...
- research-articleDecember 2021
Aesthetic-guided outward image cropping
ACM Transactions on Graphics (TOG), Volume 40, Issue 6Article No.: 211, Pages 1–13https://doi.org/10.1145/3478513.3480566Image cropping is a commonly used post-processing operation for adjusting the scene composition of an input photography, therefore improving its aesthetics. Existing automatic image cropping methods are all bounded by the image border, thus have very ...
- research-articleDecember 2021
Deep3DLayout: 3D reconstruction of an indoor layout from a spherical panoramic image
ACM Transactions on Graphics (TOG), Volume 40, Issue 6Article No.: 250, Pages 1–12https://doi.org/10.1145/3478513.3480480Recovering the 3D shape of the bounding permanent surfaces of a room from a single image is a key component of indoor reconstruction pipelines. In this article, we introduce a novel deep learning technique capable to produce, at interactive rates, a ...
- research-articleJuly 2021
Dynamic closest color warping to sort and compare palettes
ACM Transactions on Graphics (TOG), Volume 40, Issue 4Article No.: 95, Pages 1–15https://doi.org/10.1145/3450626.3459776A color palette is one of the simplest and most intuitive descriptors that can be extracted from images or videos. This paper proposes a method to assess the similarity between color palettes by sorting colors. While previous palette similarity measures ...
- research-articleJuly 2021
DeepFormableTag: end-to-end generation and recognition of deformable fiducial markers
ACM Transactions on Graphics (TOG), Volume 40, Issue 4Article No.: 67, Pages 1–14https://doi.org/10.1145/3450626.3459762Fiducial markers have been broadly used to identify objects or embed messages that can be detected by a camera. Primarily, existing detection methods assume that markers are printed on ideally planar surfaces. The size of a message or identification ...
- research-articleAugust 2020
Informative scene decomposition for crowd analysis, comparison and simulation guidance
ACM Transactions on Graphics (TOG), Volume 39, Issue 4Article No.: 50, Pages 50:1–50:13https://doi.org/10.1145/3386569.3392407Crowd simulation is a central topic in several fields including graphics. To achieve high-fidelity simulations, data has been increasingly relied upon for analysis and simulation guidance. However, the information in real-world data is often noisy, mixed ...
- research-articleJuly 2020
Noise-Resilient Reconstruction of Panoramas and 3D Scenes Using Robot-Mounted Unsynchronized Commodity RGB-D Cameras
ACM Transactions on Graphics (TOG), Volume 39, Issue 5Article No.: 152, Pages 1–15https://doi.org/10.1145/3389412We present a two-stage approach to first constructing 3D panoramas and then stitching them for noise-resilient reconstruction of large-scale indoor scenes. Our approach requires multiple unsynchronized RGB-D cameras, mounted on a robot platform, which ...
- research-articleJune 2020
3D Morphable Face Models—Past, Present, and Future
- Bernhard Egger,
- William A. P. Smith,
- Ayush Tewari,
- Stefanie Wuhrer,
- Michael Zollhoefer,
- Thabo Beeler,
- Florian Bernard,
- Timo Bolkart,
- Adam Kortylewski,
- Sami Romdhani,
- Christian Theobalt,
- Volker Blanz,
- Thomas Vetter
ACM Transactions on Graphics (TOG), Volume 39, Issue 5Article No.: 157, Pages 1–38https://doi.org/10.1145/3395208In this article, we provide a detailed survey of 3D Morphable Face Models over the 20 years since they were first proposed. The challenges in building and applying these models, namely, capture, modeling, image formation, and image analysis, are still ...
- research-articleNovember 2019
3D Ken Burns effect from a single image
ACM Transactions on Graphics (TOG), Volume 38, Issue 6Article No.: 184, Pages 1–15https://doi.org/10.1145/3355089.3356528The Ken Burns effect allows animating still images with a virtual camera scan and zoom. Adding parallax, which results in the 3D Ken Burns effect, enables significantly more compelling results. Creating such effects manually is time-consuming and ...
- research-articleJuly 2019
iMapper: interaction-guided scene mapping from monocular videos
ACM Transactions on Graphics (TOG), Volume 38, Issue 4Article No.: 92, Pages 1–15https://doi.org/10.1145/3306346.3322961Next generation smart and augmented reality systems demand a computational understanding of monocular footage that captures humans in physical spaces to reveal plausible object arrangements and human-object interactions. Despite recent advances, both in ...
- research-articleDecember 2018
Plan3D: Viewpoint and Trajectory Optimization for Aerial Multi-View Stereo Reconstruction
ACM Transactions on Graphics (TOG), Volume 38, Issue 1Article No.: 4, Pages 1–17https://doi.org/10.1145/3233794We introduce a new method that efficiently computes a set of viewpoints and trajectories for high-quality 3D reconstructions in outdoor environments. Our goal is to automatically explore an unknown area and obtain a complete 3D scan of a region of ...
- research-articleDecember 2018
Crowd space: a predictive crowd analysis technique
ACM Transactions on Graphics (TOG), Volume 37, Issue 6Article No.: 186, Pages 1–14https://doi.org/10.1145/3272127.3275079Over the last two decades there has been a proliferation of methods for simulating crowds of humans. As the number of different methods and their complexity increases, it becomes increasingly unrealistic to expect researchers and users to keep up with ...
- research-articleDecember 2018
Aerial path planning for urban scene reconstruction: a continuous optimization method and benchmark
ACM Transactions on Graphics (TOG), Volume 37, Issue 6Article No.: 183, Pages 1–15https://doi.org/10.1145/3272127.3275010Small unmanned aerial vehicles (UAVs) are ideal capturing devices for high-resolution urban 3D reconstructions using multi-view stereo. Nevertheless, practical considerations such as safety usually mean that access to the scan target is often only ...
- research-articleNovember 2017
Learning to predict indoor illumination from a single image
- Marc-André Gardner,
- Kalyan Sunkavalli,
- Ersin Yumer,
- Xiaohui Shen,
- Emiliano Gambaretto,
- Christian Gagné,
- Jean-François Lalonde
ACM Transactions on Graphics (TOG), Volume 36, Issue 6Article No.: 176, Pages 1–14https://doi.org/10.1145/3130800.3130891We propose an automatic method to infer high dynamic range illumination from a single, limited field-of-view, low dynamic range photograph of an indoor scene. In contrast to previous work that relies on specialized image capture, user input, and/or ...
- research-articleNovember 2017
BigSUR: large-scale structured urban reconstruction
ACM Transactions on Graphics (TOG), Volume 36, Issue 6Article No.: 204, Pages 1–16https://doi.org/10.1145/3130800.3130823The creation of high-quality semantically parsed 3D models for dense metropolitan areas is a fundamental urban modeling problem. Although recent advances in acquisition techniques and processing algorithms have resulted in large-scale imagery or 3D ...