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Steven Kersting
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Details require contrast to show...and for monotone details that requires shadows and highlights. Generally the best way to bring out a texture (monotone detail) is by lighting it from the side at a shallowan angle.

What the light source is doesn't particularly matter; only that it is primarily directional/hard and not diffused/soft.

Details require contrast to show...and for monotone details that requires shadows and highlights. Generally the best way to bring out a texture (monotone detail) is by lighting it from the side at a shallow angle.

What the light source is doesn't particularly matter; only that it is primarily directional/hard and not diffused/soft.

Details require contrast to show...and for monotone details that requires shadows and highlights. Generally the best way to bring out a texture (monotone detail) is by lighting it from the side at an angle.

What the light source is doesn't particularly matter; only that it is primarily directional/hard and not diffused/soft.

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Steven Kersting
  • 18.5k
  • 1
  • 11
  • 35

Details require contrast to show...and for monotone details that requires shadows and highlights. Generally the best way to bring out a texture (monotone detail) is by lighting it from the side at a shallow angle. 

What the light source is doesn't particularly mattermatter; only that it is primarily directional/hard and not diffused/soft.

Details require contrast to show...and for monotone details that requires shadows and highlights. Generally the best way to bring out a texture (monotone detail) is by lighting it from the side at a shallow angle. What the light source is doesn't particularly matter.

Details require contrast to show...and for monotone details that requires shadows and highlights. Generally the best way to bring out a texture (monotone detail) is by lighting it from the side at a shallow angle. 

What the light source is doesn't particularly matter; only that it is primarily directional/hard and not diffused/soft.

Source Link
Steven Kersting
  • 18.5k
  • 1
  • 11
  • 35

Details require contrast to show...and for monotone details that requires shadows and highlights. Generally the best way to bring out a texture (monotone detail) is by lighting it from the side at a shallow angle. What the light source is doesn't particularly matter.

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