[PDF][PDF] Predicting reflectance functions from complex surfaces

SH Westin, JR Arvo, KE Torrance - … of the 19th annual conference on …, 1992 - dl.acm.org
SH Westin, JR Arvo, KE Torrance
Proceedings of the 19th annual conference on Computer graphics and …, 1992dl.acm.org
We describe a physically-based Monte Carlo technique for approximating bidirectional
reflectance distribution functions (BRDFs) for a large class of geometries by directly
simulating optical scattering. The technique is more general than previous analytical
models: it removes most restrictions on surface microgeometry. Three main points are
described: a new representation of the BRDF, a Monte Carlo technique to estimate the
coefficients of the representation, and the means of creating a milliscale BRDF from …
Abstract
We describe a physically-based Monte Carlo technique for approximating bidirectional reflectance distribution functions (BRDFs) for a large class of geometries by directly simulating optical scattering. The technique is more general than previous analytical models: it removes most restrictions on surface microgeometry. Three main points are described: a new representation of the BRDF, a Monte Carlo technique to estimate the coefficients of the representation, and the means of creating a milliscale BRDF from microscale scattering events. These allow the prediction of scattering from essentially arbitrary roughness geometries. The BRDF is concisely represented by a matrix of spherical harmonic coefficients; the matrix is directly estimated from a geometric optics simulation, enforcing exact reciprocity. The method applies to roughness scales that are large with respect to the wavelength of light and small with respect to the spatial density at which the BRDF is sampled across the surface; examples include brushed metal and textiles. The method is validated by comparing with an existing scattering model and sample images are generated with a physically-based global illumination algorithm.
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