Monday 28th October
08:30-09:00 Registration and Refreshment
09:00-09:30 Opening and Welcome - Video
09:30-10:45 Paper session A - Deep learning for posture, gesture and gaze (Chaired by: Bob Sumner)
- DSPP: Deep Shape and Pose Priors of Humans by Shanfeng Hu (Northumbria University) Hubert P. H. Shum (Northumbria University) Antonio Mucherino (University of Rennes 1) - Presentation Video
- Natural Posture Blending Using Deep Neural Networks by Felix Gaisbauer (Daimler AG, University of Ulm) Jannes Lehwald (Daimler AG) Janis Sprenger (German Research Center for Artificial Intelligence) Enrico Rukzio (University of Ulm) - Presentation Video
- Multi-objective adversarial gesture generation by Ylva Ferstl (Trinity College Dublin) Michael Neff (University of California, Davis) Rachel McDonnell (Trinity College Dublin) - Presentation Video
- Data-driven Gaze Animation using Recurrent Neural Networks by Alex Klein (Utrecht University) Zerrin Yumak (Utrecht University) Arjen Beij (Guerilla Games) A. Frank van der Stappen (Utrecht University) - Presentation Video
10:45-11:15 Coffee Break
11:15-12:45 Paper session B - Game and VR (Chaired by: Rémi Ronfard)
- A Mobile Game for Crowdsourced Molecular Docking Pathways by Anna Chavez (University of New Mexico) Torin Adamson (University of New Mexico) Lydia Tapia (University of New Mexico) Bruna Jacobson (University of New Mexico) - Presentation Video
- A Creative Game Design and Programming App by Julia Chatain (ETH Zurich) Olivier Bitter (ETH Zurich) Violaine Fayolle (ETH Zurich) Robert W. Sumner (ETH Zurich) Stéphane Magnenat (ETH Zurich) - Presentation Video
- The Case for Haptic Props: Shape, Weight and Vibro-tactile Feedback by Michael White (University of Cape Town) James Gain (University of Cape Town) Ulysse Vimont (University of Cape Town) Daniel Lochner (University of Cape Town) - Presentation Video
- An Elicitation Study of Body Gestures for Locomotion in HMD-VR Interfaces in a Sitting-Position by Priya Ganapathi (Indian Institute Of Technology Guwahati) - Presentation Video
12:45-14:00 Lunch
14:00-15:00 Keynote (Chaired by: Tiberiu Popa)
The Science to Create the Magic
by Prof. Robert Sumner
15:00-16:15 Paper session C - Animation Capture and Authoring (Chaired by: Victor Zordan)
- Robust Marker Trajectory Repair for MOCAP using Kinematic Reference by Maksym Perepichka (Concordia University) Daniel Holden (UBISOFT) Tiberiu Popa (Concordia University) - Presentation Video
- Spatial Motion Doodles: Sketching Animation in VR using Hand Gestures and Laban Motion Analysis by Maxime Garcia (Univ. Grenoble Alpes, Inria, CNRS) Remi Ronfard (Univ. Grenoble Alpes, Inria, CNRS) Marie-Paule Cani (Ecole Polytechnique) - Presentation Video
- Parameterized Animated Activities by Alba M. Rios Rodriguez (ETH Zurich) Steven Poulakos (DisneyResearch|Studios) Maurizio Nitti (DisneyResearch|Studios) Mattia Ryffel (DisneyResearch|Studios) Robert Sumner (DisneyResearch|Studios) - Presentation Video
- An automatic tool to facilitate authoring animation blending in game engines. by Luis Delicado (Universitat Politècnica de Catalunya) Nuria Pelechano (Universitat Politècnica de Catalunya) - Presentation Video
16:15-17:15 Poster Session with Coffee
17:15-19:15 Conference Reception