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Predicting Visual Perception of Material Structure in Virtual Environments

Published: 01 January 2017 Publication History
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  • Abstract

    One of the most accurate yet still practical representation of material appearance is the Bidirectional Texture Function BTF. The BTF can be viewed as an extension of Bidirectional Reflectance Distribution Function BRDF for additional spatial information that includes local visual effects such as shadowing, interreflection, subsurface-scattering, etc. However, the shift from BRDF to BTF represents not only a huge leap in respect to the realism of material reproduction, but also related high memory and computational costs stemming from the storage and processing of massive BTF data. In this work, we argue that each opaque material, regardless of its surface structure, can be safely substituted by a BRDF without the introduction of a significant perceptual error when viewed from an appropriate distance. Therefore, we ran a set of psychophysical studies over 25 materials to determine so-called critical viewing distances, i.e. the minimal distances at which the material spatial structure texture cannot be visually discerned. Our analysis determined such typical distances typical for several material categories often used in interior design applications. Furthermore, we propose a combination of computational features that can predict such distances without the need for a psychophysical study. We show that our work can significantly reduce rendering costs in applications that process complex virtual scenes.

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    • (2017)Visual Quality Assessment of 3D ModelsACM Transactions on Applied Perception10.1145/312950515:1(1-18)Online publication date: 6-Oct-2017

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    Published In

    cover image Computer Graphics Forum
    Computer Graphics Forum  Volume 36, Issue 1
    January 2017
    346 pages
    ISSN:0167-7055
    EISSN:1467-8659
    Issue’s Table of Contents

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    The Eurographs Association & John Wiley & Sons, Ltd.

    Chichester, United Kingdom

    Publication History

    Published: 01 January 2017

    Author Tags

    1. BRDF
    2. BTF
    3. I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism-Colour
    4. appearance modelling
    5. reflectance & shading models
    6. shading
    7. shadowing and texture
    8. user studies

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    • (2017)Visual Quality Assessment of 3D ModelsACM Transactions on Applied Perception10.1145/312950515:1(1-18)Online publication date: 6-Oct-2017

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