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MegaParallax: 360° panoramas with motion parallax

Published: 12 August 2018 Publication History
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  • Abstract

    Capturing 360° panoramas has become straightforward now that this functionality is implemented on every phone. However, it remains difficult to capture immersive 360° panoramas with motion parallax, which provide different views for different viewpoints. Alternatives such as omnidirectional stereo panoramas provide different views for each eye (binocular disparity), but do not support motion parallax, while Casual 3D Photography [Hedman et al. 2017] reconstructs textured 3D geometry that provides motion parallax but suffers from reconstruction artefacts. We propose a new image-based approach for capturing and rendering high-quality 360° panoramas with motion parallax. We use novel-view synthesis with flow-based blending to turn a standard monoscopic video into an enriched 360° panoramic experience that can be explored in real time. Our approach makes it possible for casual consumers to capture and view high-quality 360° panoramas with motion parallax.

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    References

    [1]
    Chris Buehler, Michael Bosse, Leonard McMillan, Steven Gortler, and Michael Cohen. 2001. Unstructured Lumigraph Rendering. In Proceedings of the Annual Conference on Computer Graphics and Interactive Techniques (SIGGRAPH). 425--432.
    [2]
    Abe Davis, Marc Levoy, and Fredo Durand. 2012. Unstructured Light Fields. Computer Graphics Forum (Proceedings of Eurographics) 31, 2 (May 2012), 305--314.
    [3]
    Peter Hedman, Suhib Alsisan, Richard Szeliski, and Johannes Kopf. 2017. Casual 3D Photography. ACM Transactions on Graphics (Proceedings of SIGGRAPH Asia) 36, 6 (November 2017), 234:1--15.
    [4]
    Bicheng Luo, Feng Xu, Christian Richardt, and Jun-Hai Yong. 2018. Parallax360: Stereoscopic 360° Scene Representation for Head-Motion Parallax. IEEE Transactions on Visualization and Computer Graphics 24, 4 (April 2018), 1545--1553.
    [5]
    Christian Richardt, Yael Pritch, Henning Zimmer, and Alexander Sorkine-Hornung. 2013. Megastereo: Constructing High-Resolution Stereo Panoramas. In Proceedings of the International Conference on Computer Vision and Pattern Recognition (CVPR). 1256--1263.

    Cited By

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    • (2020)CasualStereo: Casual Capture of Stereo Panoramas with Spherical Structure-from-Motion2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)10.1109/VR46266.2020.1581313146787(782-790)Online publication date: Mar-2020
    • (2019)Spherical Structure-from-Motion for Casual Capture of Stereo Panoramas2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)10.1109/VR.2019.8797794(846-847)Online publication date: Mar-2019

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    Published In

    cover image ACM Conferences
    SIGGRAPH '18: ACM SIGGRAPH 2018 Posters
    August 2018
    148 pages
    ISBN:9781450358170
    DOI:10.1145/3230744
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 12 August 2018

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    Author Tags

    1. image-based rendering
    2. novel-view synthesis
    3. plenoptic modeling

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    • Poster

    Funding Sources

    • EU Horizon 2020 MSCA
    • NVIDIA Corporation
    • EPSRC Centre for Doctoral Training in Digital Entertainment
    • RCUK grant CAMERA
    • Rabin Ezra Scholarship

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    SIGGRAPH '18
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    Overall Acceptance Rate 1,822 of 8,601 submissions, 21%

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    • (2020)CasualStereo: Casual Capture of Stereo Panoramas with Spherical Structure-from-Motion2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)10.1109/VR46266.2020.1581313146787(782-790)Online publication date: Mar-2020
    • (2019)Spherical Structure-from-Motion for Casual Capture of Stereo Panoramas2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR)10.1109/VR.2019.8797794(846-847)Online publication date: Mar-2019

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