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Templateless Quasi-rigid Shape Modeling with Implicit Loop-Closure

Published: 23 June 2013 Publication History
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  • Abstract

    This paper presents a method for quasi-rigid objects modeling from a sequence of depth scans captured at different time instances. As quasi-rigid objects, such as human bodies, usually have shape motions during the capture procedure, it is difficult to reconstruct their geometries. We represent the shape motion by a deformation graph, and propose a model-to-part method to gradually integrate sampled points of depth scans into the deformation graph. Under an as-rigid-as-possible assumption, the model-to-part method can adjust the deformation graph non-rigidly, so as to avoid error accumulation in alignment, which also implicitly achieves loop-closure. To handle the drift and topological error for the deformation graph, two algorithms are introduced. First, we use a two-stage registration to largely keep the rigid motion part. Second, in the step of graph integration, we topology-adaptively integrate new parts and dynamically control the regularization effect of the deformation graph. We demonstrate the effectiveness and robustness of our method by several depth sequences of quasi-rigid objects, and an application in human shape modeling.

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    • (2018)Addressing Sexist Attitudes on a College Campus through Virtual Role-Play with Digital DoppelgangersProceedings of the 18th International Conference on Intelligent Virtual Agents10.1145/3267851.3267913(219-226)Online publication date: 5-Nov-2018
    • (2018)Full 3D Reconstruction of Non-Rigidly Deforming ObjectsACM Transactions on Multimedia Computing, Communications, and Applications10.1145/317775614:1s(1-23)Online publication date: 26-Mar-2018
    • (2017)Generating Virtual Avatars with Personalized Walking Gaits using Commodity HardwareProceedings of the on Thematic Workshops of ACM Multimedia 201710.1145/3126686.3126766(219-227)Online publication date: 23-Oct-2017
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        cover image Guide Proceedings
        CVPR '13: Proceedings of the 2013 IEEE Conference on Computer Vision and Pattern Recognition
        June 2013
        3752 pages
        ISBN:9780769549897

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        IEEE Computer Society

        United States

        Publication History

        Published: 23 June 2013

        Author Tags

        1. 3d modeling
        2. depth camera
        3. human modeling
        4. nonrigid deformation

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        • (2018)Addressing Sexist Attitudes on a College Campus through Virtual Role-Play with Digital DoppelgangersProceedings of the 18th International Conference on Intelligent Virtual Agents10.1145/3267851.3267913(219-226)Online publication date: 5-Nov-2018
        • (2018)Full 3D Reconstruction of Non-Rigidly Deforming ObjectsACM Transactions on Multimedia Computing, Communications, and Applications10.1145/317775614:1s(1-23)Online publication date: 26-Mar-2018
        • (2017)Generating Virtual Avatars with Personalized Walking Gaits using Commodity HardwareProceedings of the on Thematic Workshops of ACM Multimedia 201710.1145/3126686.3126766(219-227)Online publication date: 23-Oct-2017
        • (2017)Scanning and animating characters dressed in multiple-layer garmentsThe Visual Computer: International Journal of Computer Graphics10.1007/s00371-017-1388-333:6-8(961-969)Online publication date: 1-Jun-2017
        • (2016)The effect of operating a virtual doppleganger in a 3D simulationProceedings of the 9th International Conference on Motion in Games10.1145/2994258.2994263(167-174)Online publication date: 10-Oct-2016
        • (2016)Fusion4DACM Transactions on Graphics10.1145/2897824.292596935:4(1-13)Online publication date: 11-Jul-2016
        • (2015)Avatar reshaping and automatic rigging using a deformable modelProceedings of the 8th ACM SIGGRAPH Conference on Motion in Games10.1145/2822013.2822017(57-64)Online publication date: 16-Nov-2015
        • (2014)Acting the partProceedings of the 7th International Conference on Motion in Games10.1145/2668064.2668102(49-54)Online publication date: 6-Nov-2014
        • (2014)Real-time non-rigid reconstruction using an RGB-D cameraACM Transactions on Graphics10.1145/2601097.260116533:4(1-12)Online publication date: 27-Jul-2014
        • (2014)Special Section on CAD/Graphics 2013Computers and Graphics10.1016/j.cag.2013.10.02338(191-198)Online publication date: 1-Feb-2014

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