Creating a 2D game.
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Updated
Jun 14, 2024 - C
Creating a 2D game.
Tester for the so_long project of 42 school
This is my solution for the so_long project of the Core Curriculum of 42 school.
A top down game, where you have to collect all gas cans to escape with an helicopter.
A platformer with gravity, jumping, audio and two types of enemies!
Small game developed with the miniLibX, the graphic library of the 42 school.
A small 2D game developed with MiniLibx, the graphic library of the 42School.
This project is a small 2D game with minilibx. You'll learn about textures, sprites and tiles.
This project is a small 2D Bomberman game with minilibx. It uses textures, sprites and tiles.
This 42 project is about 2D game development, where players collect items on a map while seeking the shortest escape route.
So Long project is a basic 2D game development project where the player controls a character to collect items and navigate through a map. It focuses on graphics management, event handling, and basic gameplay elements using the MiniLibX library.
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