RoleVR: Multi-experience in immersive virtual reality between co-located HMD and non-HMD users

J Lee, M Kim, J Kim - Multimedia Tools and Applications, 2020 - Springer
In this study, we present RoleVR, which can provide a similar high level of presence and
multi experience for co-located head-mounted display (HMD) and Non-HMD users in an …

[HTML][HTML] Asymmetric interface: user interface of asymmetric virtual reality for new presence and experience

K Jeong, J Kim, M Kim, J Lee, C Kim - Symmetry, 2019 - mdpi.com
This study proposes an asymmetric interface that can provide head-mounted display (HMD)
and non-HMD users with improved presence and an experience consistent with the user's …

Head-mounted display with increased downward field of view improves presence and sense of self-location

K Nakano, N Isoyama, D Monteiro… - … on Visualization and …, 2021 - ieeexplore.ieee.org
Common existing head-mounted displays (HMDs) for virtual reality (VR) provide users with a
high presence and embodiment. However, the field of view (FoV) of a typical HMD for VR is …

Sharevr: Enabling co-located experiences for virtual reality between hmd and non-hmd users

J Gugenheimer, E Stemasov, J Frommel… - Proceedings of the 2017 …, 2017 - dl.acm.org
Virtual reality (VR) head-mounted displays (HMD) allow for a highly immersive experience
and are currently becoming part of the living room entertainment. Current VR systems focus …

Hmd light: Sharing in-vr experience via head-mounted projector for asymmetric interaction

CH Wang, S Yong, HY Chen, YS Ye… - Proceedings of the 33rd …, 2020 - dl.acm.org
We present HMD Light, a proof-of-concept Head-Mounted Display (HMD) implementation
that reveals the Virtual Reality (VR) user's experience in the physical environment to …

FrontFace: facilitating communication between HMD users and outsiders using front-facing-screen HMDs

L Chan, K Minamizawa - … of the 19th International Conference on Human …, 2017 - dl.acm.org
A head-mounted display (HMD) immerses users in a virtual world, but separates them from
outsiders in the real world. We present FrontFace, which is a novel HMD that combines an …

Facedisplay: Enabling multi-user interaction for mobile virtual reality

J Gugenheimer, E Stemasov, H Sareen… - Proceedings of the 2017 …, 2017 - dl.acm.org
We present FaceDisplay, a multi-display mobile virtual reality (VR) head mounted display
(HMD), designed to enable non-HMD users to perceive and interact with the virtual world of …

[HTML][HTML] A study on the presence of immersive user interface in collaborative virtual environments application

W Park, H Heo, S Park, J Kim - Symmetry, 2019 - mdpi.com
This study proposes a collaboration-based interaction as a new method for providing an
improved presence and a satisfying experience to various head-mounted display (HMD) …

Spectator view: Enabling asymmetric interaction between hmd wearers and spectators with a large display

F Welsford-Ackroyd, A Chalmers… - Proceedings of the …, 2021 - dl.acm.org
In this paper, we present a system that allows a user with a head-mounted display (HMD) to
communicate and collaborate with spectators outside of the headset. We evaluate its impact …

Keep my head on my shoulders! why third-person is bad for navigation in vr

D Medeiros, RK dos Anjos, D Mendes… - Proceedings of the 24th …, 2018 - dl.acm.org
Head-Mounted Displays are useful to place users in virtual reality (VR). They do this by
totally occluding the physical world, including users' bodies. This can make self-awareness …